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Computer on Flow: Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made — Jason Schreier

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Duration07:58:08
Chapters13
LanguageEnglish
Now playing Chapter 1
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Chapters

13 tracks
  1. 1 Chapter 1 00:14:23
  2. 2 Chapter 2 00:01:14
  3. 3 Chapter 3 00:52:26
  4. 4 Chapter 4 00:52:48
  5. 5 Chapter 5 00:40:19
  6. 6 Chapter 6 00:43:12
  7. 7 Chapter 7 00:46:47
  8. 8 Chapter 8 00:49:07
  9. 9 Chapter 9 00:39:41
  10. 10 Chapter 10 00:49:59
  11. 11 Chapter 11 00:42:39
  12. 12 Chapter 12 00:41:23
  13. 13 Chapter 13 00:04:11

If you listen in pieces — commute, chores, late night — Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier keeps its place in this browser.

Developing video games – hero’s journey or fool’s errand? The creative and technical logistics that go into building today’s hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic ch

Press play on Audiobook Flow whenever you have a stretch of time. The chapter list stays on this page.